Developed with efficiency in mind, the Zygote 3D Human Heart geometry is actually lighter than the previous version! Interior detail in valves, trabeculae carneae, papillary muscles, auricles, and structures also exceed that of our previous version, while maintaining more efficient geometry. The surfaces that define the exterior and interior are composed almost entirely of quads with clean layout and grouping, enabling isolation and manipulation of each anatomical structure. Another huge leap forward is the available photo-real color and bump maps.
The Zygote Human Heart is also completely compatible with the Male and Female Anatomy Circulatory Systems, as well as all of the individual human anatomy systems. The Human Heart also fits properly with the circulatory systems so that vein and artery fly-throughs are possible.
Available separately is the complete animation of a human heart cardiac cycle. With the lateral, anterior and superior cuts of the 3d model, each valve and chamber are completely revealed within the context of the real-time cardiac cycle.
Both lean and fatty heart texture maps are available separately. Map channels included are color, bump and deformation. These texture maps are photo-realistic and are provided for exterior, interior and cross-section surfaces. (Note: The fatty texture map is for exterior view only)
Also available are anterior, lateral and top dissections, along with animated morph targets. Please contact us with any questions.
Individual cuts also available:
Lateral cut
Anterior cut
Top cut
3D Science's [Zygote's] services and models have proven themselves time and time again. When the producers for television show "The Doctors" approached me to develop a graphics solution to their daily dose of medical information, I immediately knew that they needed the Zygote Human Anatomy Collection. The collection has been a critical piece of the toolkit ever since. I've been using their models and services since 2004 and have not found anything that comes close. The accuracy and high level of detail saved us hundreds of hours in potential clean-up and preparation. Above all, the efficient mesh density makes their models easy to work with, manipulate and render on a tight budget and deadline.