This model of the male body was generated from laser scans of live models. The geometry has been carefully crafted to provide resolution in key areas sufficient for high quality renders, while at the same time eliminating superfluous geometry that hinders functionality and render time. With stunning fidelity and sensitivity, surface landmarks are readily identified.
The 3D Male Integumentary System model is a component of the 3D Male Anatomy Collection. The figure correlates with the other male anatomical systems in scale and proportion. It includes geometry grouped for easy access and manipulation - ex. Skin, nails, hair, eyes, etc. High resolution textures are an available upgrade to this model.
One of the main reasons we (Ghost) upgraded was to take advantage of the improved texturing and increased accuracy of the bony anatomy. Historically, we've spent a goodly amount of time trying to massage previous versions into shaders and geometry tweaks that stood up to the scrutiny of a close-up shot. With version 5 of the male and female anatomy collections, all I did was light it. No screwing around. Just animate, light and render... Honestly? The surgical procedure portions were the easiest part of this production.