This 3D Nervous System model includes Zygote's highly detailed Central and Peripheral Nervous System 3D models digitized from physical models and grouped for selection and visualization of individual structures. The 3D brain model includes cerebral landmark sulci and gyri as well as internal anatomy. All of the features of the Brain model are grouped to enable easy isolation of detailed internal anatomy. With nerves extending to fingertips and toes, as well as throughout the torso, this 3D model is another superior Zygote product.
Many are not aware of the beautiful features now included when you license these models. The Nervous System has been vastly improved to include Cerebral Meninges and Dura of the Spinal Cord, improved detail and synchronization of Cranial Nerves through the proper foramina of the New Skull to proper correlated anatomy, dorsal and ventral roots for all Spinal Nerves, innervation of thoracic and visceral Organs. Other anatomy surrounding the nervous system such as the Circulatory System, Skull and Skeleton have also been greatly upgraded.
Nervous System Upgrades
The Nervous System has been refined and has undergone a major upgrade. The entire model has been rebuilt to better enable deformation during animation. Closer integration of the Nervous System with other systems of the body and higher levels of nerve detail and branching throughout the body are new features of this version. Abbreviations within the naming convention have been replaced with expanded nerve names for expedient selection. An increased number of named nerves allows easy identification and focusing for more convenience working with the models.
New nerves added include:
Components of the 3D Nervous System include:
Internal Anatomy of the Brain:
Detailed components of the Nervous System include:
Ventricles of the Brain:
Nerves of the Head and Torso:
Nerves of the Arm:
Nerves of the Leg:
Optional features of the Nervous System sold separately include:
One of the main reasons we (Ghost) upgraded was to take advantage of the improved texturing and increased accuracy of the bony anatomy. Historically, we've spent a goodly amount of time trying to massage previous versions into shaders and geometry tweaks that stood up to the scrutiny of a close-up shot. With version 5 of the male and female anatomy collections, all I did was light it. No screwing around. Just animate, light and render... Honestly? The surgical procedure portions were the easiest part of this production.